Smashing Carapace

Smashing Carapace is the warrior in the race.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. The length of this unit’s weapon allows it to strike first in melee, even in defense.
Information
Advances from: | Guardian Carapace |
Advances to: | |
Cost: | 46 |
HP: | 47 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Smashing Carapace |
Abilities: | steadfast |
Attacks (damage - count)
![]() | mace melee | 15 - 2 impact | |
![]() | water bomb ranged | 17 - 2 impact | firststrike |
Resistances
![]() |
blade | 30% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
![]() |
impact | 30% | ![]() |
fire | 0% | |
![]() |
cold | -20% | ![]() |
arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 1 | 60% |
![]() |
Deep Water | 1 | 50% |
![]() |
Flat | 1 | 50% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 30% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 50% |
![]() |
Mushroom Grove | 2 | 40% |
![]() |
Sand | 1 | 50% |
![]() |
Shallow Water | 1 | 50% |
![]() |
Swamp | 1 | 60% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |